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Friday, 4 July 2014

Gta V

















Grand Theft Auto V System Requirement:
OS: Windows Vista – Service Pack 1 / XP – Service Pack 3
Processor: Intel Core 2 Duo 1.8Ghz, AMD Athlon X2 64 2.4Ghz
Memory: 1.5GB, 16GB Free Hard Drive Space
Video Card: 256MB NVIDIA 7900 / 256MB ATI X1900
Grand Theft Auto V is an open world, action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 17 September 2013 for the PlayStation 3 and Xbox 360. The game is the first mainentry in the Grand Theft Auto series since Grand Theft Auto IV was released in 2008. Set within the fictional state of San Andreas (based on Southern California), the single-player story follows three criminals and their efforts to commit heists while under pressure from a government agency. The open world design lets players freely roam San Andreas, which includes open countryside and the fictional city of Los Santos (based on Los Angeles).The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control the three lead protagonists throughout the single-player mode, switching between them both during and outside of missions. The story is framed by the heist sequences, and many of the missions have shooting and driving gameplay. The player character’s criminal activities may incite a response from law enforcement agencies, measured by a “wanted” system that governs the aggression of their response. Grand Theft Auto Online, the online multiplayer mode, lets up to 16 players explore the open world and engage in cooperative or competitive game matches.Development began in 2009, soon after the release of Grand Theft Auto IV. The development team envisioned Grand Theft Auto V as a spiritual successor to many of their previous projects, such as Red Dead Redemption and Max Payne 3. The game’s use of three lead protagonists is a break from series tradition—a design choice from the developers to innovate on the core structure of its predecessors. As part of their research for the open world, the developers conducted field research around California throughout development and captured footage for the design team. Development duties were shared between many of Rockstar’s studios worldwide.As one of the last titles to be released for the seventh generation of video game consoles, Grand Theft Auto V was widely anticipated. At release, it was acclaimed by many reviewers, with praise particularly directed at the multiple protagonist design and open-ended gameplay. Critics were polarised by a scene depicting torture and the game’s treatment of women. Some labelled the game inherently violent and misogynistic. Grand Theft Auto V broke industry sales records and became the fastest-selling entertainment product in history, earning US$800 million in its first day and US$1 billion in its first three days. It won year-end accolades, including Game of the Year awards from several gaming publications.
Gameplay
Grand Theft Auto V is an action-adventure game played from a third-person perspective. Players complete missions—linear scenarios with set objectives—to progress through the story.[7] Outside of missions, players can freely roam the open world. Composed of the San Andreas open countryside area and the fictional city of Los Santos, the world of Grand Theft Auto V is larger in area than earlier entries in the series.[8] The world may be fully explored from the beginning of the game without restrictions, although story progress unlocks more gameplay content.Players use melee attacks, firearms and explosives to fight enemies, and may run, jump, swim or use vehicles to navigate the world. There is a first-person perspective option when using vehicles. To accommodate the map’s size, the game introduces vehicle types absent in its predecessor Grand Theft Auto IV, such as fixed-wing aircraft.[9] In combat, auto-aim and a cover system can be used as assistance against enemies.[10] Should players take damage, their health meter will gradually regenerate to its halfway point. If players commit crimes while playing, law enforcement agencies may respond as indicated by a “wanted” meter in the head-up display (HUD).[11] On the meter, the displayed stars indicate the current wanted level (for example, at the maximum five-star level, efforts by law enforcement to incapacitate players become very aggressive). Law enforcement officers will search for players who leave the wanted vicinity. The wanted meter enters a cooldown mode and eventually recedes when players are hidden from the officers’ line of sight (as displayed on the mini-map).The single-player mode lets player control three characters: Michael De Santa, Trevor Philips and Franklin Clinton—criminals whose stories interconnect as they complete missions. Some missions are completed with only one character and others feature two or three. Throughout single-player, players may switch between the protagonists at will by means of a directional compass on the HUD. The game may switch between characters automatically in single-player missions to complete certain objectives. A character’s compass avatar will flash red if he is in danger and needs help, and flash white if he has a strategic advantage.[13] Though players complete missions as any of the three protagonists, the more difficult heist missions require aid from AI-controlled accomplices with unique skill sets, such as computer hacking ordriving. If an accomplice survives a successful heist, they take a cut from the cash reward[14] and may be available for later missions with improvements to their unique skills.[15] The game encourages differentiation in heist mission strategies—for example, in a holdup mission, players may either stealthily subdue civilians with an agent or conspicuously storm the venue with guns drawn.
Plot
Nine years after a botched robbery in Ludendorff, North Yankton, that left two of his accomplices dead and forced a third into hiding, former bank robber Michael Townley is living under witness protection with his family in Los Santos, San Andreas, under the alias Michael De Santa. Franklin Clinton, who works as a repo man for a car dealership alongside his best friend Lamar Davis, is asked to reclaim a car from Michael’s twenty-year-old son Jimmy, who is overdue on his loan payment. Correctly deducing that his son is about to become a victim of credit fraud, Michael confronts Franklin and orders him to crash the car through the dealership. Franklin is fired, but he and Michael become friends. When Michael discovers his wife Amanda in bed with her tennis coach, he and Franklin chase the man to a mansion, which Michael destroys out of anger. The mansion’s owner, the Mexican drug lord Martin Madrazo, demands compensation, so Michael and Franklin perform a jewellery shop heist to pay their debt. Michael’s sole surviving partner in the Ludendorff robbery, Trevor Philips, hears of the jewellery heist and realises that Michael’s death was faked and that the heist was his handiwork. The two reunite after Trevor tracks Michael down in Los Santos.The personal lives of the protagonists begin to spiral out of control. Trevor’s unexpected reappearance triggers reckless and erratic behaviour in Michael, which prompts his family to leave. Michael’s attempts to make something of himself bring him into conflict with Devin Weston, a self-made billionaire venture capitalist and corporate raider who develops a grudge against him and vows revenge. Franklin becomes disturbed by the way Lamar falls under the influence of gangster Harold “Stretch” Joseph, who defected to a rival gang in prison and repeatedly attempts to kill Lamar to prove himself to his new brethren. Trevor’s reckless efforts to consolidate his control over the methamphetamine market in Blaine County see him waging war against the San Andreas chapter of The Lost outlaw motorcycle club, a number of Latin American street gangs, rival meth dealers, government-sponsored mercenaries and Triad kingpin Wei Cheng.
Reception
Grand Theft Auto V was released to critical acclaim.[71] Among its strengths, reviewers cited its multiple lead character formula, presentation and open world gameplay. According to review aggregator Metacritic, the game received an average review score of 97/100 for both consoles.[61][62] It is the fifth-highest rated game on Metacritic, tied with a number of other games.[c] GameRankings assigned it an average review score of 97% and 96% for the PlayStation 3 and Xbox 360, respectively.[59][60] It is also one of the highest-rated games on GameRankings.Reviewers praised the character switching mechanic. Jeff Bakalar of c|net felt that the game encouraged players to engage with all three characters.[74] Edge staff found that switching players was helpful for avoiding long travel times to mission start points.[63] Character switching was considered to improve the pace of action sequences as well, and Matt Bertz of Game Informer noted that players are kept “in the thick of the action” during shootouts.[65] Tom Bramwell of Eurogamer wrote that switching added a tactical element to shootouts since characters set up in strategic outposts would result in fewer “shooting gallery” situations than previous installments.[64] Keza MacDonald of IGN similarly felt that the feature gave players more choice in their approach and made missions less predictable.




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