Counter-Strike: Condition Zero (CZ or CS:CZ) is a multiplayer video game and the follow-up to Counter-Strike. The game was released in 2004 using the GoldSrc Half-Life engine. CS:CZ features a multiplayer mode, which features updated character models, textures, maps and other graphical tweaks. Unlike other Counter-Strike games, Condition Zero also contains a single-player mission pack with the player playing as counter-terrorist alongside bots. The player unlocks maps and more effective bot teammates as he or she passes certain requirements for each map while playing as a counter terrorist. These requirements include targets such as “kill 3 enemies with a Bullpup” or “win a round in 60 seconds”. Counter-Strike bots are a prominent part of Condition Zero gameplay.
Development
Condition Zero started development in 2000 by Rogue Entertainment, initially announced in May 2001 at E3 of that year. Rogue’s producer for the game, Jim Molinet, later that year moved to Sony and the development company went defunct, leaving Valve with the development. Later, they gave it to Gearbox Software, the developers of the Half-Life expansion packs, so that Valve could focus on the development rival Team Fortress 2 and its new engine.
Condition Zero started development in 2000 by Rogue Entertainment, initially announced in May 2001 at E3 of that year. Rogue’s producer for the game, Jim Molinet, later that year moved to Sony and the development company went defunct, leaving Valve with the development. Later, they gave it to Gearbox Software, the developers of the Half-Life expansion packs, so that Valve could focus on the development rival Team Fortress 2 and its new engine.
Condition Zero: Deleted Scenes
Condition Zero: Deleted Scenes is what is left over from Ritual Entertainment’s dropped share of development, a series of eighteen unconnected single-player missions.Deleted Scenes was originally the focus on the game with standard multiplayer included. However, after declaring the game gold and handing out review copies of Ritual’s work, Valve saw an average review score of around 60%. The companies retracted the gold status and work on Condition Zero was essentially begun again. Ritual’s share of development was dropped, and Turtle Rock Studios eventually made its own version. The final game contained Ritual’s single-player portion, called Deleted Scenes, along with Turtle Rock’s version.
Condition Zero: Deleted Scenes is what is left over from Ritual Entertainment’s dropped share of development, a series of eighteen unconnected single-player missions.Deleted Scenes was originally the focus on the game with standard multiplayer included. However, after declaring the game gold and handing out review copies of Ritual’s work, Valve saw an average review score of around 60%. The companies retracted the gold status and work on Condition Zero was essentially begun again. Ritual’s share of development was dropped, and Turtle Rock Studios eventually made its own version. The final game contained Ritual’s single-player portion, called Deleted Scenes, along with Turtle Rock’s version.
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